I just got my hands on R.E.P.O. and I’m curious what others think. It’s similar to Lethal Company but with some cool twists. The dungeons are more compact and there’s no time pressure. Plus, you can revive teammates. It’s got a great sense of humor too. I cracked up at the ‘king of the losers’ bit after a failed run. Has anyone else given it a shot? What do you like or dislike about it? How does it stack up against other games in this genre? I’m especially interested in hearing how it compares to Lethal Company. Does it feel fresh enough? Or is it too derivative? Let me know your thoughts!
I’m digging the sound of R.E.P.O. Compact dungeons and teammate revives are sweet additions. The humor seems like a nice touch. Wondering how loot system compares to Lethal Company?
Sounds like a fun twist on the genre. No time pressure is a nice change. Compact dungeons could make for intense gameplay. How’s the difficulty balance? Does it still keep you on edge?
R.E.P.O. seems cool. I like the no time pressure thing. Makes it less stressful than some other games. The humor sounds fun too. I’m curious about the monsters though. Are they unique or kinda generic? That can make or break these types of games for me.
I haven’t played R.E.P.O. yet, but it sounds pretty cool. The compact dungeons and no time pressure could make it less stressful than Lethal Company. And being able to revive teammates is always a plus in these kinds of games. I’m definitely intrigued by the humor too. Might have to check it out soon. How’s the replay value? Does it feel like there’s enough variety to keep coming back?
Just started R.E.P.O. and it’s pretty solid. The compact dungeons make for some tense moments. Reviving teammates is clutch. Definitely less stressful without the time pressure. Still trying to figure out if it has enough depth to keep me hooked long-term though.