I’ve been playing through the Dark Souls series again and I keep thinking about how some areas could have been so much better. There are certain zones in each game that had amazing concepts but felt rushed or incomplete when you actually explore them.
For example, some areas look incredible from a distance but when you get there the actual gameplay feels shallow. Others have interesting lore setup but barely any content to back it up. Some places even seem like they were meant to be bigger based on the layout but got cut short during development.
I’m curious what other players think about this. Which specific area from Dark Souls 1, 2, and 3 do you feel had the biggest missed opportunity? What made you feel like the developers could have done so much more with that particular location? Did any of these disappointing areas affect your overall enjoyment of the game?