What are some debatable views on R.E.P.O?

Hey everyone! I’m curious about different perspectives on R.E.P.O. What are some opinions that might stir up a debate? I’d love to hear thoughts that challenge the norm or go against popular belief. Maybe you have a unique take on its effectiveness, implementation, or impact? Don’t hold back - share your spicy ideas and let’s get a lively discussion going! Remember, it’s all in good fun, so let’s keep it respectful. Looking forward to seeing what controversial viewpoints you all have! :grinning_face_with_smiling_eyes:

The side quests in R.E.P.O felt repetitive after a while. Could’ve used more variety to keep things interesting throughout the game.

The crafting system could use an overhaul. Too many useless items and not enough meaningful upgrades. Spent more time sorting inventory than actually making cool stuff.

R.E.P.O’s combat feels a bit clunky to me. The enemy AI could use some work too. Still a fun game overall, but those parts took me out of it sometimes.

R.E.P.O’s graphics are overrated, honestly. Sure, it looks nice, but I’ve seen better visuals in older games. The art style is cool and all, but the actual technical stuff isn’t groundbreaking. Some areas look pretty bland too. I think people just got caught up in the hype.

R.E.P.O’s storyline didn’t hit as hard as everyone says. It’s decent, but I’ve seen better plots in other games. The twists were kinda predictable if you ask me.