I’ve been looking into MindsEye and noticed it has terrible performance problems across all platforms. The game is getting hammered in reviews because of these technical issues.
PC Problems:
- Even powerful gaming PCs can’t maintain smooth framerates at 1440p with medium graphics
- DLSS features cause more problems than they solve with stuttering and input delays
- The optimization is so bad that lowering resolution doesn’t help much
Console Issues:
- PlayStation 5 and Xbox Series consoles drop frames during action scenes
- Loading screens take way too long and break immersion
- Series S version looks particularly bad with fuzzy graphics
Technical Bugs:
- Enemy AI gets confused and characters clip through walls
- Game crashes when switching between different gameplay modes
- Controls feel unresponsive especially during combat
It seems like another case where Unreal Engine 5 games launch with major performance problems. Has anyone else experienced these issues or found any workarounds?