Looking for ideas: What features would you like in a chemistry lab simulation game?

Hey everyone! I’m working on a cool project - a game that simulates a chemistry lab. I want to make it both fun and educational. The main focus is on giving players a realistic lab experience.

I’m curious about what you all think would make this game awesome. What kind of experiments would you like to do? Are there any specific lab tools or equipment you’d want to use? Maybe you have ideas for challenges or mini-games within the lab setting?

I’m open to all suggestions, whether they’re about the gameplay, graphics, or even the educational aspect. Your input could really help shape this game into something great. Thanks in advance for your ideas!

Timed challenges could spice things up.

Race to complete experiments or solve puzzles before your chemicals go bad.

Adds some excitement to the lab experience.

Mixing different chemicals and seeing reactions would be cool. Maybe add safety gear and hazard warnings too for realism. Could have a puzzle element where you figure out mystery compounds.

Customizable lab setups would be sweet. Let players arrange their workspace and pick their gear. Could have different difficulty levels too, from basic reactions to complex syntheses. Accurate chemical properties are a must for realism.

A lab report feature would be neat. You could record your experiments, take notes, and maybe even share results with other players. It’d make the game feel more like real science and add some depth to the gameplay.

Virtual lab accidents could be a fun twist. Nothing too crazy, but stuff like small fires or spills to keep you on your toes. Throw in some problem-solving to clean up messes or figure out what went wrong. It’d add some unpredictability and teach lab safety at the same time.