Is Midnight Club 2 as tough as Dark Souls in the racing genre?

Seeking insights on the difficulty level of racing games

I’ve come across discussions suggesting that Midnight Club 2 is akin to Dark Souls in terms of difficulty for racing games. For those who’ve tried both, do you find this analogy accurate?

I’m interested in understanding why MC2 is regarded as particularly challenging compared to others. Is it due to the AI, track layouts, or other factors? I’ve faced difficult racing games before but haven’t played this one yet.

I’m also curious if it features a learning curve similar to Dark Souls, where players need to adapt through repeated attempts. Does MC2 demand the same kind of determination and pattern recognition that has made Dark Souls famous?

I’d appreciate feedback from anyone familiar with both titles to clarify whether this comparison is valid or merely an overstatement online.

MC2’s tough in a different way though. Dark Souls punishes impatience and you learn from dying. MC2 just has cheap AI that rubber-bands no matter how well you’re driving. More annoying than actually challenging, you know?

Honestly, that comparison’s a stretch. MC2’s brutal with the police chases and tight courses, but it’s all about reflexes. Dark Souls needs way more tactical thinking.

MC2’s rubber band AI is brutal and frustrating, but it doesn’t require the same skill level as Dark Souls.