Hey everyone, I just heard about this crazy situation with an indie horror game dev. Apparently, some scammers on the eShop completely ripped off their game! Can you believe it? The dev is saying they basically stole the whole thing. I’m curious to know what you guys think about this. How can indie devs protect themselves from this kind of stuff? And what should the eShop do to prevent these scams? It’s pretty scary to think your hard work could just be stolen like that. Have any of you had similar experiences or know someone who has? Let’s discuss how we can support indie devs facing these challenges!
It’s a real problem for indie devs. Digital stores need stricter checks.
Devs could document their process more. Helps prove ownership.
Community support is crucial too. Report suspicious copies when you see them.
Ugh, copycats are the worst. Seen this happen to a few games I follow. Sucks that even the eShop isn’t safe anymore.
Wish there was an easy fix, but it’s tricky. Maybe devs could livestream development bits? Might help prove it’s their work if copycats pop up later.
Man, that’s messed up. Indie devs already have it tough enough without scammers stealing their work. I’ve seen this happen before with mobile games, but it’s shocking it’s happening on the eShop too. Nintendo needs to step up their game and actually verify submissions.
As for protecting themselves, watermarking early footage and copyrighting everything might help a bit. But really, the platforms need to do more to stop this crap.
Yeah, it’s a real bummer when scammers rip off indie games. Seen it happen way too often lately.
The eShop needs better checks for sure. Maybe some kind of verification system for devs?
Indies could try showing their work-in-progress more often. Might help prove it’s theirs if copycats show up.
That’s rough for indie devs. Platforms should have better screening.
Maybe devs could release demos or dev logs to prove ownership?
Fans can help by reporting copycats too.