I’ve been thinking about this for a while, especially after noticing the increase in similar games. Do you believe Lethal Company has created a distinct genre in gaming? It appears there’s a surge of titles that adopt a similar approach. The style of gameplay is quite different from usual horror or co-op games. What intrigues me is how these games incorporate particular mechanics and an atmosphere that aren’t found in other genres. Has anyone else picked up on this trend? I’m curious to know if it’s just a temporary trend or if we’re witnessing the emergence of something truly new in the gaming world. The idea seems to merge elements from various genres in a way that’s both innovative and engaging.
Lethal Company definitely took corporate horror and made it accessible to a wider crowd. It’s true that SCP games had that vibe, but Lethal Company really refined it and upped the ante for more players.
Definitely feels like a mix of chaos and horror, not quite its own genre yet.
It’s more about taking existing ideas and mixing them perfectly. Corporate horror plus friends backstabbing each other isn’t new, but Lethal Company absolutely nailed it.
Lethal Company feels more like a refined evolution than a brand new genre. It combines the teamwork elements seen in games like Phasmophobia and Among Us, but ups the ante with that constant tension of deciding whether to help your teammates or look out for yourself. It’s not pure horror since you’re often laughing, but it’s definitely not your typical co-op experience either. Friends can turn into barriers pretty fast when the chaos kicks in.
It’s more horror comedy with betrayal mechanics that went mainstream because of it
It’s just perfecting what already existed. The whole ‘co-op until things go wrong and everyone screws each other over’ concept has been around forever. Lethal Company made it more accessible and polished than most games, but it’s not a new genre. Sure, it’s got its own vibe, but let’s not oversell it.