Hey folks, I’ve been playing Avowed and something’s been bugging me. You know how we often joke about ‘Marvel-style’ dialogue in games? Well, I think I’ve figured out why it feels off, especially in fantasy settings.
It’s not just about quips. It’s when characters use phrases that feel too modern or Earth-like. For example, in Avowed, your character can tell someone to ‘set healthy boundaries.’ That’s therapy talk, right? It feels weird coming from a character in a fantasy world.
I’m not hating on the game, I actually really like it! But it got me thinking about how dialogue can make or break immersion. Wouldn’t it be better if characters spoke in ways that fit their world, even if the ideas are similar?
What do you guys think? Have you noticed this in other games? How important is linguistic immersion to you when playing fantasy RPGs?