What was George Lucas's perspective on LucasArts game development when he tried Dark Forces in the mid-90s?

I recently discovered some vintage footage from 1995 featuring George Lucas playing the Star Wars game Dark Forces while sharing his insights on how LucasArts approached video game development during that era. I’m really eager to learn about his reflections from that particular demonstration.

Does anyone have more information on what Lucas mentioned about their game development principles at that time? I’m especially curious about how he perceived the relationship between his films and the interactive experiences they were crafting. It truly was a remarkable moment to see the creator of Star Wars actively engaging with one of the initial games set in his universe.

Was this footage part of a broader interview or documentary focusing on LucasArts during their peak years in adventure and action gaming?

I remember seeing that too. It was cool to see Lucas really getting into how they captured the Star Wars feel in a first-person shooter, which was pretty fresh for the time. He made a good point about games being a way to tell stories in that universe, not just a way to show off tech. Dark Forces really did a great job at creating an immersive atmosphere.

Dark Forces nailed what Star Wars games could be outside the movies.

That footage sounds awesome. Dark Forces was a total game changer - really showed you could expand Star Wars way beyond the movies.