I’ve been thinking about this cool concept lately. What if we took the idea of Voices of the Void and turned it into a creepy indie game? Like, imagine playing as someone who starts hearing weird whispers and seeing strange things. The game could mess with your mind, making you question what’s real and what’s not. Maybe you’d explore dark, twisted environments and solve puzzles while trying to figure out why these voices are haunting you. I think it could be super atmospheric and really get under your skin. What do you guys think? Could this work as a psychological horror game? Any ideas for gameplay mechanics or story elements that could make it extra spooky?
Sounds trippy. The game could use binaural audio to make the voices feel super realistic.
Imagine walking through a dark hallway and suddenly hearing whispers right behind you. That’d be intense.
That’s a killer idea. I can totally see Voices of the Void working as a psychological horror game. The whole concept of questioning reality and dealing with creepy whispers is perfect for messing with the player’s head.
I’d love to see some sanity mechanics where the voices get louder and more aggressive as you progress. Maybe add in some visual distortions too, to really sell the ‘am I going crazy?’ vibe. Could be a real mind-bender if done right.
Sounds awesome. Gameplay could involve deciphering the whispers for clues.
Maybe choices you make affect how the voices react, leading to different endings.
Exploring a constantly shifting environment would amp up the paranoia too.
That’d be wild. I’d play it for sure. Reminds me a bit of Layers of Fear with the mind-bending stuff.
Could be cool if the voices gave you conflicting instructions, so you’re never sure who to trust. Might make for some tense decisions.
That’s a pretty sweet concept. Voices of the Void as a psychological thriller could be insane.
I’m picturing a game where the environment warps based on your mental state. Like, the more you listen to the voices, the crazier things get visually.
It’d be cool if solving puzzles required interacting with the voices somehow.