How would a game portraying everyday sexism from a female viewpoint be designed?

I’ve been thinking about video games that tackle social issues. What if there was a game that showed the daily struggles women face due to sexism? It wouldn’t be about extreme cases, but the small things that add up.

The game could put you in the shoes of a woman going about her day. You might deal with:

  • Unwanted comments while walking down the street
  • Being talked over in work meetings
  • Navigating the world of online dating
  • Facing subtle discrimination when applying for jobs

Has anyone seen or played anything like this? I’m curious how developers might approach such a sensitive topic in a way that’s both engaging and educational. What gameplay mechanics do you think would work well for this kind of experience?

Interesting idea. Maybe a story-based game where choices impact how people treat you?

Could have different scenarios at work, home, public places.

Might be eye-opening for some players.

That’s a pretty interesting concept. I think it could work well as a narrative-driven game with some light RPG elements.

Maybe have a stress meter that fills up as you deal with various microaggressions throughout the day. You’d have to balance being assertive vs. picking your battles.

Dialogue options and decision points could show different ways of handling situations. It’d be tricky to make fun but also impactful.

Cool concept. Maybe mix in mini-games to show everyday challenges?

Like dodging catcalls on a street or navigating subtle bias in job interviews.

Could be both fun and thought-provoking.

Sounds like a challenging game to make. Could work as a narrative adventure with dialogue choices.

Might be good to show both subtle and obvious sexism. Players could decide how to react in each situation.

Getting the tone right would be crucial though.

Sounds intriguing. Could work as a choice-based adventure game where your decisions affect how NPCs interact with you.

Imagine navigating a workday full of subtle biases or dealing with online harassment.

Tricky to balance gameplay and message, but could be really impactful if done right.