Hey everyone! I’m curious about the indie horror game scene. Does anyone know how these smaller spooky games usually do? I’m wondering about things like download numbers, player ratings, or any other success metrics. Are there any standout examples of indie horror hits? Or is it a tough market to crack? I’d love to hear from devs or players who are into this niche. Thanks for any insights!
Indie horror’s a tough market to crack. Sure, you’ve got your FNAFs and Phasmophobias that hit it big, but for every success there’s a bunch that fade away.
From what I’ve seen, the ones that do well usually nail a unique concept or gameplay hook. Word of mouth and streamer attention can make a huge difference too.
Still, horror fans are always hungry for new scares, so there’s definitely an audience out there if you can tap into it.
Indie horror’s a real mixed bag. Some games like Layers of Fear and Outlast do super well, but lots of others don’t make much noise. It’s all about finding that sweet spot of scares and gameplay that clicks with people.
Depends a lot on the game. Some indie horrors like FNAF become mega-hits.
But plenty struggle to find an audience. Good marketing and unique ideas make a big difference.
Indie horror’s pretty hit or miss. Games like Phasmophobia and Five Nights at Freddy’s blew up, but there’s a ton that fly under the radar. Unique concepts and good marketing seem key for success in that space.
Indie horror shows mixed results. Some games like Amnesia break out big time while others struggle due to low budgets and less exposure. It all depends on execution.