Creating an updated off-road RC simulator: TrophyRC

Hey everyone! I’m working on a cool project and need some advice. I’m developing a new off-road RC simulator called TrophyRC. It’s supposed to be super realistic, like you’re actually controlling a tiny scale truck. I’ve been updating it recently and I’m wondering if anyone has experience with this kind of game development. What are some key features I should focus on to make it feel authentic? Any tips on physics engines that work well for simulating off-road terrain? I’m also curious about how to balance realism with fun gameplay. If you’ve played similar games, what did you like or dislike about them? Thanks for any input!

Sounds like a sweet project! I’d say focus on the little details like dirt kicking up and suspension movement. Those always make RC games feel more real to me. And definitely throw in some epic jumps and obstacles for fun factor.

That sounds rad! For realism, definitely nail the vehicle handling and terrain deformation. But don’t forget the fun factor too. Maybe add some crazy stunt tracks or monster truck-style obstacles to mix things up. Good physics are key, but wacky jumps keep it entertaining.

Realistic sound effects can really elevate the experience. Engine noise, tires on different surfaces, impacts. It’s amazing how much those details add to immersion.

Sounds like a cool project! I’ve played a bunch of RC sims over the years. Definitely focus on nailing the handling and physics. Nothing kills the fun faster than janky controls or unrealistic terrain interaction.

Make sure to include a good variety of vehicles and tracks too. That’ll keep people coming back. Oh, and don’t forget about multiplayer! Racing against friends is where these games really shine.

Cool project! For realism, nailing tire physics and suspension behavior is crucial. Maybe add customizable truck setups too. Don’t forget varied terrain types to keep it interesting.